Games and sims
Doom, Mario, chess, wikiracing, and sims where Jev picks the next move.
Proof that System One is fun at parties. Arcade games, sims, and research toys with live decision telemetry. Games make latency and probability visible turn by turn. They teach Jev faster than a whitepaper. Prefer listings with playable demos or videos so you can sanity-check responsiveness on your network.
Who it is for: Builders who want to feel Jev latency in a joystick loop before they trust the same primitives on money or safety paths.
How to choose: Pick a demo you can run in a browser on your network. Doom and arcade listings show discrete Choice loops with clips; chess and Mario forks teach routing without production stakes.
58 listings in this bucket · Learn Jev
Guide
Why games show up in a tools directory
Games make probability visible turn by turn. When Jev picks fire versus strafe nine times a second, you learn what sub-second gates feel like in your bones. That is cheaper than discovering latency surprises in billing code.
Highlights
Hand-picked listings with extra detail on this directory. Star counts and demos still live on each card.
- jev-doom-agent
Chocolate Doom in the browser with Jev reading live game state. Good answer for jev doom searches.
- Jev Arcade
Krunker-style 1v1 where Jev decides move, aim, and firing about nine times a second.
FAQ
- Can Jev play Doom?
Yes. jev-doom-agent runs a browser Chocolate Doom build where Jev picks the next move from live game state. See the listing for setup and clips.
- Is there a Jev arcade demo?
Yes. Jev Arcade is a Krunker-style 1v1 shooter where Jev decides movement, aim, and firing about nine times a second.
All listings
by @kavehmz
by @Neel490
by @_shubhankar