Jev Arcade (jevdoom)
Jev Arcade at arcade.jevdoom.com: a fan cabinet of browser games Jev and other AI models have played.
Overview
Jev Arcade at arcade.jevdoom.com is a fan-made coin-op index from the jevdoom.com team. Cabinets list browser games where Jev or other AI models were the player. You paste a game URL in NEW CHALLENGER; the arcade reads the page and pulls title, description, and preview image (the same pattern it uses for og art on submissions). TOP and NEW tabs sort the floor. Insert a coin to upvote a cabinet; the side panel tracks high scores with 3-letter initials and no accounts. The project grew after Jev did well at Doom; jevdoom.com/play hosts the shareware episode for humans in the browser. Footer copy states the site is fan-made and unofficial, not affiliated with Typesafe.
Problem: Browser games where Jev or other agents actually played get buried in threads. Fans want one retro hall to submit links, compare votes, and brag with arcade initials.
Built for: Jev curious players, doom fans, and builders who want their AI playthrough page in a community cabinet without running another Discord bot.
First indexed on Jev Directory: 2026-09-23
Creator and team
- Name
- jevdoom.com
- Handle
- @jevdoom
How Jev is used
- Role in the product flow
- Ecosystem showcase: the arcade shell curates links; Jev and other models run inside each linked game, not on every coin click
- Primitives
- Choice
- State in
- Per linked game: whatever structured loop that creator documented (Doom agents, emulators, browser sims). The arcade UI only stores URL, scraped metadata, votes, initials, and timestamps.
- Decision out
- On the arcade site: vote totals and leaderboard rows. On linked demos: each game's own typed action picks (for example Jev movement in Doom playthroughs).
- Visitor browses cabinets sorted by coins or recency
- Submitter pastes a URL where an AI model plays a browser game
- Backend ingests title, description, and preview image from the page
- Readers insert coins to upvote; optional 3-letter initials hit the high-score list
- Play links open the original game site in a new tab
Treat arcade.jevdoom.com as a fan directory, not a new Jev inference product. Coins and sorting are ordinary web app logic. The Jev story lives in the linked cabinets: jevdoom.com documents an AI model clearing Doom, and the hall welcomes other agents too. That is different from jev-arcade.vercel.app, where Jev picks FPS moves at about 9 Hz, and from jevarcade.netlify.app, where KP runs seven Netlify gateway mini games. This listing does not add a separate jevdoom.com product row; use the Live demo link for human shareware play.
Features and stack
Features
- TOP and NEW sort tabs on the cabinet grid
- Submit form with URL plus optional 3-letter initials
- Coin button upvotes with live vote counts
- High-score sidebar with arcade initials
- Scraped title, description, and preview image per submission
- Unlimited credits label in the UI (free play)
Stack
- Static HTML, CSS, and client JS on Cloudflare
- JSON API under /api/games on arcade.jevdoom.com
- Umami analytics (cloud.umami.is)
- Press Start 2P and VT323 fonts
Pricing: Free to browse and vote on the arcade; linked games may bill their own APIs.
Links
FAQ
- Is this the same Jev Arcade as jev-arcade.vercel.app?
- No. Neel490's listing is a Krunker-style 1v1 FPS where Jev picks move, aim, and fire. arcade.jevdoom.com is a link hall for many browser games.
- Is jevdoom.com listed separately?
- Not in this directory yet. This profile links jevdoom.com/play as the human Doom demo. The main jevdoom.com site can be submitted later if the authors want a full product page.
- Does inserting a coin call TypeSafe Jev?
- No. Coins hit the arcade vote API. Jev shows up inside the games you link to, not inside the upvote button.
- Is it official?
- No. Site footer says fan-made and unofficial, not affiliated with Typesafe. Game rights stay with each linked creator.
Related learn guides
Original Jev guidance that pairs with this product pattern.
- Jev use cases
The patterns builders actually search for: moderation, routing, triage, RAG verify, and agent gates.
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