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Product profile
TypeScript179 starsUpdated 2026-09-23

JevPilot

JevPilot (github.

Overview

JevPilot (github.com/standardagents/jevpilot) is Justin Schroeder's browser driving game inspired by Tesla FSD visuals. Geometry, collision checks, and a hard safety brake stay in TypeScript; Jev reads compact candidate steering and speed paths, not camera frames, and answers up to about four times per second near traffic. Play at jevpilot.standardagents.ai with server-metered credit, or clone the MIT repo.

Problem: Driving agents that read pixels burn budget and latency, while toy sims ignore safety when models get creative near traffic.

Built for: Game and robotics curious developers who want a Three.js sandbox where Jev steers from symbolic path tables.

First indexed on Jev Directory: 2026-09-16

Creator and team

Name
Justin Schroeder
Organization
Standard Agents
Handle
@jpschroeder

How Jev is used

Role in the product flow
High-frequency path Choice among filtered steering and speed candidates
Primitives
ChoiceScore
State in
Symbolic road boundaries, nearby traffic summaries, signal state, destination bearing, and tables of eligible maneuver candidates.
Decision out
Selected path index consumed by the sim loop; single-candidate cases resolve locally without an API call.
  1. Simulator samples steering and speed combinations each tick
  2. Code filters candidates that leave the road or collide
  3. Jev Choice picks among remaining paths (up to ~4 Hz near traffic)
  4. Safety brake overrides imminent collisions regardless of model output

Justin rebuilt the vibe of FSD as a teaching toy: the renderer is Three.js eye candy, but the agent loop is classic robotics factoring. Candidate paths are rows in a table; illegal rows never reach Jev; obvious singletons short-circuit locally. That is why the sim can breathe four decisions a second without sending pixels to a vision model. Press J to toggle autopilot in the hosted build. Credit metering on standardagents.ai keeps keys off the client, which matters when you hand the link to a classroom. The X clip is embedded here via remote twimg; README and build page carry the longer architecture narrative.

Sourced performance claims

  • Author materials cite up to about four decisions per second near traffic and about 1.5 Hz on clear roads.Source: madewithjev.com/builds/jevpilot and x.com/jpschroeder/status/2100347770867458384
  • Hosted demo meters about $0.25 of Jev credit server-side so API keys never reach the browser.Source: madewithjev.com/builds/jevpilot
  • Public GitHub repo standardagents/jevpilot had about one hundred seventy nine stars when this listing was drafted.Source: GitHub star count September 2026

Features and stack

Features

  • Three.js driving sim with autopilot toggle
  • Symbolic path tables instead of pixel inputs
  • Code-level safety brake on imminent collisions
  • Hosted demo with server-side credit metering

Stack

  • TypeScript
  • Three.js
  • TypeSafe Jev
  • Standard Agents auth for hosted demo

Pricing: Open source repo; hosted demo includes about $0.25 metered Jev credit per build page notes.

Demo

Showcase clip with the same lightbox player as the homepage. Click to play.

Justin Schroeder@jpschroeder

JevPilot FSD-style driving sim

No pixel soup: tables of legal steering arcs, Jev picks a lane like a calm copilot, and the safety brake still owns your dignity near traffic.

gamessimulationdemo

FAQ

Does Jev see the canvas pixels?
No. Public materials describe compact tables of candidate paths and traffic summaries, not screenshots.
Can the model override the safety brake?
Imminent collision handling is coded separately from Jev outputs per the build write-up.
Is this a Tesla product?
No. It is an open source homage and teaching sim from Standard Agents, unaffiliated with Tesla.

Related learn guides

Original Jev guidance that pairs with this product pattern.

  • Jev use cases

    The patterns builders actually search for: moderation, routing, triage, RAG verify, and agent gates.

  • System One model

    The model family behind Jev: parallel typed questions, one forward pass, probabilities you can threshold.

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